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ARCH7062 - 19 - 03 OBJECT TO ENVIRONMENT

Detroit Ruins Retreat

The project aims to explore alternative design methodology. Instead of a top-down design with plans and sections, the design process starts from first-person perspective, with Unreal Engine and Rhino.

 

Use existing textures on site to re-interpret and re-imagine Detroit Ruins Retreat.

 

Through creating a construction kit, elements are assembled to create different spatial qualities, and they are added up as a new context.

Mentor: T+E+A+M

London midlands architect
© Victoria and Partners

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